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On the other side of the coin, if you are like me and enjoy the commentary, I turned mine up a bit. If he truly bothers you, you can turn down (or turn off) the narrator in the settings. Your Automaton is a wee robot that follows you everywhere and translates what everyone says. Something that has been bugging people about Biomutant is the fact that the only voice in the entire game is that of the narrator, AKA your Automaton. Guns are also great for chipping away the health of larger enemies that hit really hard. I found that I leaned into melee and Wung Fu for most of the combat and would only use ranged fighting when cornered or healing.
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The melee weapons can be both edged and blunt, one-handed or two-handed depending on how you like to play and your class. Weapons are both ranged and melee with the ability to modify your weapons or create brand new ones with the pieces you find scattered around the world. All of that can further be upgraded and modified. Along the way, you collect a metric crap ton of loot which includes armor and clothing from the practical to the fantastical. I chose hot pink and purple fur because my hero is fabulous. On top of your body shape, you can choose your fur pattern and primary and secondary fur colors to truly make your little savior your own. That little detail makes for just an extra layer of customization. More intelligence means a smaller body but a bigger head. Stronger mutations make for a bigger and bulkier creature with a smaller head. When you change your mutations, the body of your furry friend also changes. There was also a 6th class called Mercenary but it was only available for pre-orders. Since Biomutant is a RPG, I figured that I could level up the qualities desired once I figured out what was important to gameplay. I chose a Rex Saboteur with dead center mutations and resistances. In the beginning of the game, you get to choose your breed (Primal, Dumdon, Rex, Nyla, Fip or Murgel), your mutations (are you more intelligent or strong, etc.), your resistances (heat, cold, biohazard and radioactivity) and your class (Dead-eye, PSI-Freak, Commando, Saboteur or Sentinel). That means for every good deed I did in the story, I would have to do something a little unsavory on the side. As I have always considered myself a chaotic neutral, I tend to keep my Aura balanced. Throughout your adventure, your reaction to NPCs, your side quests and your treatment of little creatures along the way will all affect the dial on your Karma.
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There are tribes in this world that you can side with which will affect your Aura, your Karma and the fate of the tree itself. Your Aura will tell you if you have tilted towards the dark, the light or if you hang out somewhere in the middle. You can manage your Karma by watching your Aura. There is a Karma system in place where your actions will point your moral compass in the direction of dark or light. The thing about Biomutant is that you can choose how you play the game.
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